Game Development Essentials: Online Game Development
- ISBN13: 9781418052676
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
Product Description
With an innovative, business-model approach, Game Development Essentials: Online Game Development provides the essentials needed to achieve long-term success with Massively Multiplayer Online Games (MMOGs). This book takes a significant and valuable departure from traditional game development books by addressing MMOG development as a complex, multi-faceted, service-oriented business, instead of focusing solely on technical, artistic, or design techniques. The result… More >>
Game Development Essentials: Online Game Development
Tags: Development, Essentials, game., online

February 18th, 2010 at 3:41 am
I only received the book about three days ago, and am currently on page 141 of about 250, so I want to say that I have not yet had time to finish the book. However, I’m so excited by it that I wanted to write this review anyway during a break from reading it.
The book is an MMOG enthusiast’s dream. For a long time I have been interested in eventually breaking into the gaming industry, with an eye towards one day designing an MMORPG of my own. This book puts the whole process into great perspective, and being that my degree is in engineering, I can say that the business approaches and practices espoused in this book work in all facets of business, design, and planning. Indeed, if one looks closely there are abstract bits of wisdom throughout the book that apply to all of life, and it becomes clear while reading that there are bits of wisdom throughout all of life that must be applied to game design in order to produce a good game. I could not be more pleased with this book, and find myself repeatedly amazed at how professionally researched, organized, and written it is. It is extremely accessible to all readers, and works to provide a brilliant foundation for MMOG design in general.
While there is a great deal of breadth in the book, and it is accessible to all, only the most creative and intelligent minds will be able to fully grasp, digest, and appreciate everything it has to say. For this reason, it could be a great read for young gaming enthusiasts and industry leaders alike. In life, all great philosophical ideas are accessible to all, yet the full bouquet of intertwining reasoning will only be realized by the most brilliant. The same rings true of this book. I will be reading it more than once for my own enhanced benefit, as I admit that I cannot swallow at once all that it has to say.
The book would make a great gift for anyone who is fascinated by MMOG design, its history, or just sound business practices.
Rating: 5 / 5
February 18th, 2010 at 6:24 am
As a fairly academic reader, I found this book extremely accessible and think the style and presentation will appeal to many readers from various backgrounds. I was surprised at the great breadth of topics this book covered–so many aspects of game development explained. The book incorporates knowledge that would apply to anyone working in media production. The models and diagrams are applicable to most businesses and creative developments. Visual learners will be pleased with the multitude of presentation styles and images. A strong emphasis is put on creating a smooth production pipeline to avoid future errors that may not have even been considered. There are some worth details in ways to integrate constraints, places in production to improve, and structures to build that meet the natural multiplicity of online games. The text also questions the reader in the form of chapter review problems. The extremely thorough descriptions and steps through the process of development will endow the reader with a vocabulary to speak and question intelligently. For someone with little background, they will feel confident with a generous knowledge base on online games. For someone with industry experience, they will be able to implement new strategies and create stronger games with mass appeal and staying value.
Rating: 4 / 5
February 18th, 2010 at 8:56 am
I’m not a game maker, but it’s really fun to understand how these MMOGs are made. This book was easy to read, explained the development process with some interesting anecdotes, and generally just answered a lot of the unexplained mysteries of how these games are made. The book is great fun to read, and even if you’re just a MMOG addict, and not a MMOG maker, it’s worth buying.
Rating: 5 / 5
February 18th, 2010 at 9:52 am
As a seasoned industry professional and an Executive Recruiter in the game industry, I found this book to be a “must read” for everyone. It offers a great deal of information and detail. I was very impressed with the book and strongly recommend it. Pat Bigley, President Prime Candidate, Inc.
Rating: 5 / 5
February 18th, 2010 at 12:44 pm
This is a book for anyone who wants to truly understand what goes into making today’s online games.
In a very straight-forward and readable manner, the book covers the many complex issues that make up today’s development environment. It does an excellent job of establishing a project framework that works well in the creative element of a game design studio. This framework keeps the business side as its first focus but manages to do that without overwhelming the need for creativity and fun. Customer satisfaction and a successful product are the clear result of such a disciplined approach.
Whether you are planning on a career in game design or are already a seasoned professional, no matter if you are a senior producer, coder, or design game art, a thorough understanding of a game development methodology will benefit your career immensely.
I bought this book to gain a broader understanding of the issues surrounding the game development environment. I could not be happier with my choice.
Rating: 5 / 5
March 15th, 2010 at 1:30 pm
I can?t figure out where your rss feed is. Am I missing something or am I just going blind
March 16th, 2010 at 7:18 pm
I was searching on google for games and found your site. I read this whole article, lots of good stuff. Thanks a million!